3D Game & Character Artist

Beauty Render in Unreal Engine

Open Zipper Version Bag in Marvelous Designer - *After resizing the bag in Blender, UVs and texture scaling were recalibrated to eliminate stretching and preserve material consistency

Closed Zipper Version Bag in Marvelous Designer

Early Construction of the Bag in Marvelous Desinger

Final Adjusted dimensions of the bag - Clay Preview